A SceneNode can be used to keep track of a 3D object with respect to a ROS frame within a scene.
It is more or less a wrapper for ROS3D.SceneNode.
Props
| Name | Type | Default value | Required? | Description |
|---|---|---|---|---|
model |
Object |
- | Yes | The THREE 3D object to be rendered |
frameID |
String |
base_link |
No | The frame ID this object belongs to |
visible |
Boolean |
true |
No | Visibility of this object |
Data
| Name | Type | Default value | Description |
|---|---|---|---|
object |
ROS3D.SceneNode |
- | Handle for the internal ROS3D.SceneNode |